These games didn't make the Top 10, but they're still awesome in the eyes of our staff.
Final Fantasy Tactics Advance- This sequel helped bring the Final Fantasy Tactics series to light. With a great story and fun turn-based combat, this game has earned its place in the hearts of RPG fans everywhere. - Josh Max
Mario Kart: Super Circuit - More similar to the SNES original than other games in the series, the game achieved a good balance of fine control and challenging racing. It keeps to a 2D plane, but greatly improves upon the original's graphics, and packed in all new tracks as well as those from the original. - Aaron Kaluszka
Castlevania: Aria of Sorrow - A better game than its predecessors on the same handheld, Aria of Sorrow melded some of the series' best level design with a addictive "gotta catch 'em all" magic system. As usual, the Metroidvania exploration is superb, and the game's music is some of the most ear-catching. - Zach Miller
Mario Golf: Advance Tour - A blend of really solid golf mechanics with a surprisingly deep RPG-infused story mode, this game is perfect for the "pick up and play" style of handheld gaming. - J.P. Corbran
Pokémon Fire Red/Leaf Green - The perfect remake for the breakthrough first game in the Pokémon series. This is required playing if you were between the ages of 6 and 15 during the late '90s. - Neal Ronaghan
Rhythm Tengoku - Developed by the WarioWare team, and sadly only released in Japan, Rhythm Tengoku takes the wacky minigame base and applies catchy music, rhythm-based gameplay, and a unique cast of characters. A sequel for the DS debuted worldwide, and a Wii edition is in the works. - Aaron Kaluszka
Kuru Kuru Kururin/Kururin Paradise - Another missed export opportunity, Kuru Kuru Kururin was released in Japan and Europe and its sequels only in Japan. Its simple, but incredibly addictive gameplay has players carefully piloting a perpetually rotating stick through narrow mazes. A truly unique gameplay challenge. - Aaron Kaluszka
Harvest Moon: Friends of Mineral Town - I'm a huge fan of the Harvest Moon series, and this entry is my favorite of all of them. It provides a lot of depth, without too much trouble from the glitches that have notoriously plagued the franchise over the years. - J.P. Corbran
Mario vs. Donkey Kong - Even if the gameplay is topnotch through and through, what really makes the game a winner is its standout personality. Both Donkey Kong and Mario battle each other in the most colorful manner possible, making it one of the best games in the GBA library. - Pedro Hernandez
Rebelstar Tactical Command - The Game Boy Advance had a lot of great tactical strategy games, and this one is up there with the best of them. Developed by the creator of the PC classic X-COM and 3DS launch title Tom Clancy's Ghost Recon: Shadow Wars, this game offers complex strategy mechanics without feeling too overwhelming. - J.P. Corbran
Wario Land 4 - Wario's fourth handheld adventure returned the greedy character to his roots while putting on an amazing graphical presentation, catchy music and one of the best platforming experiences on the handheld. - Pedro Hernandez
Astro Boy: Omega Factor - Astro boy: Omega Factor was developed by famed developer Treasure. Its a fast paced beat'em/shoot'em up, that should be all to familiar to fans of their games. Astro can level up his abilities throughout the adventure by befriending characters that he meets during the levels. The game even requires a second playthrough to see the ultimate ending. - Nicholas Bray
DK: King of Swing - Probably best known as a game controlled almost exclusively with the GBA's shoulder buttons, DK: King of Swing offers up a lot of unique ideas. While the DS follow-up, DK: Jungle Climber, fleshes out the mechanics more, the original is still a great game. - J.P. Corbran
Drill Dozer - Drill Dozer is from the guys who made Pokémon, and it proves that they should be able to let their hair down more often. Making excellent use of a built-in rumble pack, Drill Dozer is focused on a fun drilling mechanic to complete different levels. It's a ton of fun. - Neal Ronaghan
Mega Man Battle Network 2 - Nobody ever asked for a Mega Man Action RPG. While this is technically the second (and inevitable) entry in this sub-series, it takes the core gameplay of the first Battle Network title and does something Capcom rarely does in Mega Man sequels - made it much better. - James Jones
The Legend of Zelda: A Link to the Past + Four Swords - Sure, Link to the Past was a straight port (mostly) of a classic Super Nintendo game, but the gem here was Four Swords, easily my favorite multiplayer experience with the GBA. At the same time creating and ending friendships, it was so good I went out and bought a second GBA + game cart, just to play it with others. - Kevin Buikema
Mega Man Zero - Mega Man Zero brought the Mega Man franchise back to the skull-crushing difficulty it was known for. The Zero sub-franchise stars the eponymous Zero, of the Mega Man X games. Quick action, great visuals, and light RPG elements made it a must-own for fans of the Mega Man series. - James Jones
Pokémon Ruby/Sapphire/Emerald - What else can you say? It's Pokemon, people. While many might say that the GBA trilogy is the weakest in the franchise, they're still amazing games, no matter how you slice it. It also introduced Double Battles, so...yay! - Zach Miller
The Tower SP - This is essentially a port of the classic PC game Sim Tower, one of my favorite games ever. It received DSiWare follow-ups that sadly never left Japan, but the GBA original is still fantastic. - J.P. Corbran
NHL 2002 - Outside of a few franchises, sports games are pretty rare on Nintendo handhelds. NHL 2002 on the Game Boy Advance is still the most recent NHL game for those platforms. Luckily, it's great. It looks and plays just like EA's Genesis-era NHL games, and that's about the highest compliment I can give a hockey game. - J.P. Corbran
Tales of Phantasia - The very first Tales of game introduced the world to RPG brawlers and the series' trademark LMBS (Linear Motion Battle System) combat system. While it seems primitive now, but when it came out on the Super Famicom it was one of a kind. While the GBA port wasn't the best this was the first time North American gamers got to see the game that lauched 50,000 Namco RPGs. - James Jones
Game and Watch Gallery 4 - Out of all the Game and Watch Gallery games released, this one is the best, featuring returning classics along new ones. It's very simple, yet very easy to be engaged by it. - Pedro Hernandez
Breath of Fire - Another SNES RPG port, Breath of Fire is an RPG about dragons. Who doesn't like dragons? While the GBA port was not picture perfect the addition of the ability to save anywhere turned this RPG into the perfect handheld diversion. - James Jones
Konami Krazy Racers - At launch, there was no Mario Kart, so Konami stepped in and delivered a surprisingly well made clone featuring a lot of Konami references. Not all of the characters are beloved or even that popular, but for Konami and classic gaming fans, this was a fun alternative to the Nintendo classic. - Pedro Hernandez