Hordes of robots are attacking America, and nothing can save us except a cyborg with a massive hammer.
Last updated: 07/03/2006 by Daniel Bloodworth
Project H.A.M.M.E.R. is a new franchise for Wii from NST, Nintendo's American development branch, responsible for titles such as Metroid Prime Hunters and Wave Race Blue Storm. The main character is a cyborg, equipped with a giant hammer, and the premise is simple: swing the controller to swing the hammer and take down the legions of robots attacking cities across America.
The control scheme uses the two-handed Nunchuk configuration. The analog stick is used to move your character, and the trigger buttons on the Nunchuk are used for quick boosts forward or backward. The player swings the remote in different directions to swing the hammer. The remote responds to both horizontal and vertical motions. Sideways attacks are effective for knocking back groups of enemies, while vertical attacks are more powerful. Vertical attacks can also be charged by pulling back the controller and holding for a few seconds before smashing the hammer down again.
From what has been seen so far, the game plays like most brawlers, set apart mainly by the action of swinging the controller. Wave after wave of enemies attack and you have to keep swinging that hammer to press forward. At times, there are obstacles to plow through or traps to dismantle. Robot building machines along the way have to be taken down as well as other bosses and mini-bosses. While nothing has been confirmed at this time, the hero's cyborg nature suggests that specific attributes may be upgraded in some way as the game progresses.